Minor Project - Project Design Experience & Reflection
Ye YingYing / 0364398
Minor Project / Bachelor of Design (Hons) in Creative Media / Taylor's University
TABLE OF CONTENTS
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Week 1: Module Briefing & Team Formation
In Week 1, the module was introduced by Mr. Sylvian. During the session, we were briefed on the overall objectives and expectations of the minor project.
The project would be carried out in mixed, multidisciplinary groups, with the goal of proposing an innovative concept. The project emphasizes a human-centered design approach, requiring us to conduct empathy-driven research to better understand the needs, challenges, and lived experiences of our intended target audience.
Key requirements of the project include:
- Empathy research and analysis
- Insights into real user problems
- Evaluation of product or service functionality and effectiveness
- Consideration of technical innovation and challenges
- Attention to aesthetics and design appreciation
- Kimberly Miaw Jya Nee (Project Leader)
- Ye Ying Ying (Me)
- Komugi Uchibori
- Tan Sing Yee
- Nathan Wira Susanto
- Zhou Boying
- Yong Sun Lu
Week 2: Initial Research & Project Setup
In Week 2, we started working on Project 1. Our group leader shared a to-do list in our group chat.
I helped with setting up our FigJam board, which we used as a collaborative space to collect and organize ideas. I also uploaded and organized my general research findings onto the board.
- Going through the project brief together to ensure a shared understanding
- Discussing and brainstorming possible directions and solutions for the project
- Reviewing all proposed interview questions and narrowing them down into a focused set
- Discuss which target user groups to focus on
- Begin developing user personas
- Street Police
- Farmers
- Food Vendors
- Cleaners
- Dog Walkers
- Joggers
After meeting, to finalize our target users, our group leader sent out a poll in the group chat, and we decided to focus on:
- Street Police / Security Guards
- F&B Vendors / Hawkers
These groups are more relevant because they spend long hours working outdoors and have limited control over their working conditions, making them more exposed to heat stress.
During the discussion, we also had a small confusion about the concept of persona. To clarify this, our group leader reached out to Dr. Wong for further explanation.
Dr. Wong provided a clear definition, and our group leader also recorded a short video summary (https://youtu.be/P3A0vrSDNwI) to make sure everyone in the group understood it clearly.
Here are the potential interview questions I came up with.
After all sections were completed, our group leader conducted a final review and consistency check before submitting Task 1. This week marked an important milestone, as it brought together our research, analysis, and initial design thinking into a cohesive submission.
Week 7: Ideation & Feedback Integration
Week 8 & 9: Finalizing Concept & Mid-Term Preparation
During Weeks 8 and 9, we mainly focused on finalizing our proposed idea, which evolved into a service van concept designed to address the needs identified in our research and empathy analysis.
Week 10: Mid-Term Presentation & Feedback
In Week 10, we had our mid-term presentation. Overall, the presentation went well, and we were able to clearly communicate our concept and design process.
Based on the feedback received during the previous week, one key concern raised was how the project would be funded. Making the service fully funded was identified as challenging, especially in terms of sustaining it in the long run. To address this issue, I suggested positioning our service as a B2B model, where the service is provided to companies, communities, or organizations, rather than charging the workers directly.
This approach allows the service to be integrated into existing organizational budgets and welfare initiatives, while ensuring that workers can access the service without additional financial burden. The discussion helped strengthen the practicality of our proposal and made it more viable as a long-term solution.
Week 12: Prototype Planning & Consultation
In Week 12, we were expected to present our prototype plans and initial sketches during class. However, as we were slightly behind schedule, we used the class time for a group discussion and consultation with Dr. Wong instead.
During the consultation, Dr. Wong advised us to place ourselves in the users’ position and think more deeply about what the users would genuinely need in their daily working conditions. She encouraged us to explore additional and more meaningful features that could be integrated into the service van, while ensuring that every feature directly addressed real user needs rather than being added for complexity.
This feedback helped us reframe our thinking and consider more user-centered possibilities, guiding us toward a more thoughtful and impactful prototype direction.
After class, we held a group meeting to brainstorm together and explore as many possibilities as possible for our service van concept. Through this discussion, we developed a semi-mobile van service that provides practical support for our target users.
- Resting area with benches or seats
- Hydration options, such as water, energy drinks, electrolyte drinks, coconut water, and herbal drinks
- Cooling support, including disposable cooling towels and a portable fan borrowing or rental station
- Quick shower area with two cubicles
- Charging area for electronic devices
- Storage area, similar to small lockers
- Sink and hand sanitisation station
- Digital wellness display showing safety and health tips
- First aid kit
- Waste disposal bins
Alongside the van prototype, we will also design a website for CoolStop, which will display the van schedule and provide a contact platform for potential partners to reach out.
Finally, we divided the tasks among the group. Boying and I will be responsible for designing and developing the CoolStop website.
Week 13: Prototype Update & Website Development
In Week 13, during class, we presented our service van sketches to Dr. Wong and updated her on our recent changes and plans. She approved everything we had done so far and provided some guidance for moving forward:
- Creating the prototype using Minecraft is fine, but it should be detailed and visually clear.
- All features and elements must link back to our goals and “How Might We” (HMW) statements.
- Using AI tools is allowed, but any usage must be properly acknowledged.
Week 14: User Testing & Final Presentation Preparation
In Week 14, I conducted user testing with a food vendor, gathering feedback on our service van concept. After the session, I added a quick summary section under the interview transcript to highlight key insights and user reactions.
https://drive.google.com/drive/folders/1lBKWQrIvM8-63JyF1CW8xHd71VesJ85m?usp=sharing
Week 15: Final Presentation
In Week 15, we had our final presentation. The day before, we conducted an online rehearsal to practice our delivery, ensure smooth transitions between sections, and refine the timing for each part of the presentation. The rehearsal helped us identify areas to improve and boosted our confidence, allowing us to present the project clearly and professionally to our client.
Overall, the presentation went smoothly, and we received constructive feedback from the client. One key suggestion was to reconsider our business model, specifically, to explore shifting from a B2B model to a B2C approach, where users are charged a reasonable fee for the service. This feedback provided valuable reflection on both our concept and presentation. Based on the feedback received, we made improvements to our proposal, refining our findings to be more detailed and clearly supported by user research.
https://drive.google.com/drive/folders/1LaTp9sNn1V8BXEs9IeiDAbRu2fDdZ3CD?usp=sharing
Observation
I realized that understanding the
users’ perspective is harder than it seems. It requires
patience, careful observation, and thoughtful analysis.
Turning insights from interviews into clear user needs,
problem statements, and How Might We questions was
challenging, but I learned a lot from it. Feedback from Dr
Wong and other groups was helpful in improving our ideas and
making our solutions more realistic and
user-centered. I also noticed that breaking down large
tasks into smaller parts and collaborating closely made the
workflow smoother and more manageable.
Overall, this module taught me a lot about design thinking, teamwork, and problem-solving. Even though the workload was heavy and sometimes stressful, the learning experience was very deep and meaningful. I learned how to translate research insights into actionable design solutions and the importance of keeping users at the center of the process. I also realized that design is not just about completing tasks or creating something visually appealing but about creating meaningful solutions that genuinely help people. Working on this project has made me more confident in my ability to contribute to a team and think critically about real-world problems and I feel proud of what our team accomplished together.

































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